Reverse engineering 3D Movie Maker - Part 5
More undocumented functionality.
Reverse engineering 3D Movie Maker - Part 4
Writing my own assembler, and re-enabling hidden features.
Reverse engineering 3D Movie Maker - Part 3
Scripting engine, patents, and Python.
Reverse engineering 3D Movie Maker - Part 2
Game engine architecture, message handling, and finding Easter eggs.
Reverse engineering 3D Movie Maker - Part 1
Introduction, binary triage, and reconstructing C++ type information using Ghidra.